The Blood of Dawnwalker recently hosted its much-anticipated game reveal event, shedding light on the intricacies of this upcoming open-world dark fantasy action-RPG. Dive deeper to uncover what awaits in the shadowy realm of Vale Sangora!
Welcome to Vale Sangora
Follow the Dawnwalker Protagonist, Coen
On January 16th, The Blood of Dawnwalker unveiled its narrative-driven universe during its official reveal event. Players will embody Coen, the Dawnwalker protagonist, navigating a life that blurs the line between day and night within the medieval European-inspired land of Vale Sangora. Jakub Szamalek, the narrative director, describes Coen as an atypical hero: "He’s a young guy who at heart is emotional, he can get vulnerable, he’s honest about how he feels."
Coen's journey pits him against Brencis, an ancient vampire who has usurped control over Vale Sangora. Amidst a crumbling human civilization, Coen's urgent mission is to rescue his family within the tight deadline of 30 days and nights. However, the game's unique time flow allows for extensive gameplay hours.
The reveal trailer showcases Coen's superhuman abilities, such as unscathed slides down towering buildings and seamless transitions between foes, hinting at his vampiric nature. He's also seen wielding magic, launching magic missiles with precision. Despite these glimpses, many questions remain unanswered, fueling fan curiosity.
Rebel Wolves, the game's developers, addressed these curiosities on their official Discord server via a FAQ channel post-event.
For those wondering, Dawnwalkers are unique beings who appear human by day but transform into vampires at night. Rebel Wolves clarifies that they are not merely hybrids but a distinct entity. The game's magic system diverges from typical fantasy tropes, focusing instead on the occult—rituals, amulets, relics, and summonings—rather than conventional spells like fireballs or lightning bolts.
A Narrative Sandbox Experience with a Diverse Cast
Coen, marked by the curse of silver poisoning, embarks on a quest to save his family from an ominous fate. Yet, the game promises a "narrative sandbox" experience, offering players significant control over the storyline. With a focus on player agency, the game encourages exploration of numerous plotlines, all leading to one central goal but achievable through myriad paths. This non-linear approach ensures the world evolves based on player decisions.
To maintain the integrity of this single-player campaign, there will be no multiplayer or co-op modes. However, Coen's journey won't be solitary; he'll encounter a variety of romanceable characters and diverse races, including uriashi, kobolds, and perhaps even werewolves.
Rebel Wolves, a studio composed of former CD Projekt Red developers with experience on titles like The Witcher 3 and Cyberpunk 2077, is behind The Blood of Dawnwalker. While a release date remains unconfirmed, the game is slated for PC, PlayStation 5, and Xbox Series X|S.