If you’re like me and constantly facing the perils of Dead Sails, fear not—equipping yourself with the right gear can make all the difference until you reach the next safe zone. I’ve compiled a comprehensive list of all items in Dead Sails, detailing how to obtain them and their uses, so you can dive in with confidence and know exactly what you need to look for and when.
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Table of contents
All Weapons & Ammo in Dead Sails Armor in Dead Sails Full List of Boats in Dead Sails All Rafts in Dead Sails Every Healing Item in Dead Sails Miscellaneous Items in Dead Sails New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Hand-to-hand combat won't cut it in Dead Sails. To vanquish those pesky mobs and secure the best loot, you need to be armed and ready. Fortunately, the game keeps the weapon selection straightforward, with each option tailored for specific scenarios. Let’s explore the arsenal of Dead Sails, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Ideal for close-range combat; perfect for fending off mobs during the night. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or from a special boat | Sold in batches of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game currency) | Limited to 4 bullets per barrel; conserve your shots. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Only 4 bullets; make every shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range combat; snipe your enemies effectively. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Replenish your rifle's ammo; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Perfect for clearing out structures; scare mobs away with a well-placed throw. |
*Dynamite* | Purchase for 15 Dabloons at the Shop Store or start as a Miner class | A potent explosive for removing obstacles and dealing massive damage to foes. |
*Turret* | Available at every Shop Store; cost varies by type | A static machine gun for your boat; requires a player to operate and has a high rate of fire. |
Armor in Dead Sails
While Dead Sails keeps things simple, a bit more variety in armor would be welcome. Currently, there are only two types available, but they can be quite effective when used together:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons from the Shop Store | Reduces damage taken from enemies; won't prevent instant death. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases overall damage sustained; works best in combination with the chestplate. |
Full List of Boats in Dead Sails
Boats in Dead Sails aren't just for transport; they double as mobile storage units, perfect for shuttling loot back and forth to sell at safe zones. While they don't vary in speed or size, their unique aesthetics can be a game-changer:
**Name** | **Where to get it** | **Info** |
*Default* | Included at the start; no purchase required | A solid starting option until you get the hang of things |
*Military* | Purchase in the starting lobby for 150 Dabloons | Camouflage adds a tactical edge |
*Junk* | Purchase in the starting lobby for 150 Dabloons | It may look rough, but it's functional and unique |
*Modern Boat* | Purchase in the starting lobby for 150 Dabloons | A sleek alternative to the default; for those who want a modern touch |
*Dragon Boat* | Purchase in the starting lobby for 150 Dabloons | A whimsical blend of old and new; stands out on the water |
*Rubber Duckie* | Purchase in the starting lobby for 150 Dabloons | A playful choice that's sure to bring a smile |
*Viking Boat* | Purchase in the starting lobby for 150 Dabloons | Aesthetically stunning with its shields and dragon carvings |
*Empress* | Purchase in the starting lobby for 150 Dabloons | A stylish pink vessel for those who want to stand out |
*Sheep* | Purchase in the starting lobby for 150 Dabloons | A quirky option that adds a bit of humor to your journey |
*Shark Boat* | Purchase in the starting lobby for 150 Dabloons | A fierce-looking boat, though it won't play "Baby Shark" |
*Bling Boat* | Purchase in the starting lobby for 150 Dabloons | For those who want to make a flashy statement on the water |
If you need more space for your team or additional loot, consider getting a raft.
All Rafts in Dead Sails
Rafts provide extra space for zombies, loot, or turrets. Here's what you can currently access in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot; no additional features |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing |
*Trader* | 500 Dabloons and 10 wins | Allows you to sell items on the spot; plan your safe zone purchases |
*Ammo* | 400 Dabloons and 5 wins | Stock up on ammo without waiting for the next safe zone |
Every Healing Item in Dead Sails
Healing items are crucial in Dead Sails, whether you're a Medic or not. Here's what you need to know about them:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Provides a small health boost; useful when stacked but costly |
*Shark oil* | Costs $35 at the General Store | Heals to full health and grants a temporary speed boost |
*Medkit* | Costs 20 Dabloons | Restores 100% health; the best value for money in healing items |
Miscellaneous Items in Dead Sails
Just because an item doesn't fit into the traditional categories doesn't mean it's not useful. Here's a look at some miscellaneous items you might encounter in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Coal* | Shop Store for 3 Dabloons or $20 | Protects your ship and provides fuel until the next safe area |
*Shovel* | Starter item for Miner class | Can be used as a weapon, though not very effective |
*Torch* | Costs 3 Dabloons or $10 | Essential for visibility during nighttime; helps spot loot and mobs |
*Steel* | Costs 10 Dabloons at the Shop Store | Provides low-grade protection for your ship; not the best value |
*Steel plate* | Costs 25 Dabloons at the Shop Store | Better protection for your boat against mob attacks |
*Cross* | Costs 40 Dabloons at the Shop Store | Keeps zombies at bay during nighttime; essential for loot hunting |
*Lantern* | Costs 3 Dabloons at the Shop Store | Provides light in dark situations; can also be used to hit mobs |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three new items. While their acquisition methods are still a mystery, here's what we know about them so far:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships; adds a layer of strategic gameplay |
*Wizard Orb Staff* | TBA | The first magic-based weapon; potentially class-specific |
*Flying Broomstick* | TBA | May require a recipe; could be class-restricted or have special conditions |
Now equipped with all this knowledge, you're ready to dominate Dead Sails. Remember, a bit of luck and solid teamwork can turn any run into a success. For more tips, check out my guide on defeating the new Kraken and prove who's the real boss on the water.