Xbox CEO Phil Spencer Extends Support to Nintendo Switch 2
Microsoft's commitment to cross-platform gaming continues to expand. Even before its official launch in 2025, Xbox CEO Phil Spencer has publicly endorsed the Nintendo Switch 2, signaling a strong collaborative future between the two gaming giants.
Xbox Games Headed to Switch 2
In a January 25, 2025 interview with Gamertag Radio, Spencer confirmed plans to port multiple Xbox titles to the Switch 2. He revealed positive communication with Nintendo President Shuntaro Furukawa, expressing excitement for the new console and its potential. Spencer praised Nintendo's innovation and stated his intention to actively support the platform with future Xbox game releases. While specific titles weren't named, Microsoft's existing 10-year agreement with Nintendo (announced February 25, 2023), guaranteeing day-and-date releases of Call of Duty on both Xbox and Nintendo platforms, sets a precedent for broader collaboration. This strategy, coupled with the Switch 2's enhanced capabilities, suggests a significant expansion of Xbox's presence on Nintendo hardware.
Xbox's Multi-Platform Strategy
Spencer highlighted Xbox's dedication to developing games playable across various platforms, emphasizing that this approach fosters greater success. He reiterated Xbox's ongoing work on new hardware while simultaneously expanding its game library to competitors' consoles, such as the Switch and PlayStation. This proactive approach aims to maximize reach and cater to a broader gaming audience.
Expanding the Xbox Ecosystem
Xbox's commitment to accessibility is further underscored by its new marketing slogan, "This is an Xbox," launched November 14, 2024. This campaign highlights Xbox's expansion beyond traditional consoles, embracing a wider range of devices. Partnerships with companies like Samsung, Crocs, and Porsche underscore this broader vision.
This strategy contrasts sharply with competitors' focus on exclusivity. Xbox's embrace of cross-platform compatibility positions it as a player dedicated to reaching the widest possible audience, regardless of preferred gaming hardware.