Helldivers 2's latest patch, 01.002.200, delivers significant balance adjustments and bug fixes to this thrilling third-person co-op shooter. The update fine-tunes numerous weapons and stratagems, enhancing the overall gameplay experience. A key improvement involves boosting the game's AI processing power, particularly noticeable in scenarios with large enemy spawns. This leads to more responsive and strategically aware enemies, resulting in a more challenging, yet rewarding, experience. While this enhancement improves enemy AI, it does come with a minor performance trade-off. Automatons, in particular, will now pose a significantly tougher challenge due to their increased reaction speed and improved decision-making in groups.
The stratagem loadout menu has also received a welcome update, featuring a reorganized and improved categorization system for easier navigation and selection.
Helldivers 2: Borderline Justice Warbond Screenshots
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Sony Interactive Entertainment has announced the upcoming "Borderline Justice" Warbond for Helldivers 2, embracing a space cowboy theme. This exciting addition brings new weaponry, including the R-6 Deadeye lever-action rifle, the LAS-58 Talon revolver, and the explosive TED-63 Dynamite. Complementing the theme are new armor sets: the GS-17 Frontier Marshal (medium) and the GS-66 Lawmaker (heavy), complete with a stylish cowboy holster and bandolier. The Gunslinger armor boasts a passive ability that enhances secondary weapon reload and draw/holster speeds while reducing recoil. The Borderline Justice Warbond launches March 20th.
Helldivers 2's ongoing Galactic War continues its focus on the Illuminate, who relentlessly push a black hole towards Super Earth. The narrative’s direction remains uncertain, but speculation suggests a potential confrontation at the Illuminate's homeworld or a decisive battle on Super Earth itself.
Helldivers 2 update 01.002.200 patch notes:
Balancing
Primary Weapons:
- SMG-32 Reprimand: Spread reduced (50 to 40).
- SG-8S Slugger: Spread reduced (20 to 6), damage increased (250 to 280).
- AR-23C Liberator Concussive: Fire rate increased (320 to 400).
- R-63 Diligence: Magazine capacity increased (20 to 25).
- MP-98 Knight: Damage increased (65 to 70).
- STA-11 SMG: Damage increased (65 to 70).
- SMG-37 Defender: Damage increased (75 to 80).
- SMG-72 Pummeler: Damage increased (65 to 70), stun value increased (1.0 to 1.25 per bullet), requires fewer shots for stun.
- AR-23 Liberator: Damage increased (70 to 80).
- STA-52 Assault Rifle: Damage increased (70 to 80).
- BR-14 Adjudicator: Damage increased (90 to 95).
- AR-61 Tenderizer: Damage increased (95 to 105).
- R-36 Eruptor: Projectile armor penetration increased (Medium to Heavy), projectile lifetime increased (0.7 to 1 sec).
Stratagems:
- Eagle 110MM Rocket Pods: Uses increased (2 to 3).
- EXO-45 Patriot Exosuit: Uses increased (2 to 3).
- EXO-49 Emancipator Exosuit: Uses increased (2 to 3).
- TX-41 Sterilizer: Ergonomics increased (5 to 20).
- M-105 Stalwart: Damage increased (70 to 80).
- MG-206 Heavy Machine Gun: Improved armor penetration at wider angles.
Enemies:
- Automatons: Increased situational awareness, leading to faster reactions in groups.
- AI Calculations: Increased AI calculations, improving enemy response times, especially with large spawns (minor performance trade-off).
- Automaton Dropships: Main body health increased (2500 to 3500).
- Illuminate Dropships: Now utilize the same shields as landed dropships.
- Barrager Tank Turret: Armor value corrected (0 to 5), weak points added (750 HP each, armor value 3).
Gameplay
Settings:
- Added separate gyro inversion settings.
- Improved Stratagem loadout menu categorization.
Fixes
Top Priority Issues Resolved:
- Fixed unreachable extraction beacon issue.
- General colony environment optimization improvements.
Crash Fixes, Hangs, and Soft-locks:
- Fixed crashes related to Terminids, game shutdown (PC), high particle counts.
- Fixed objective completion block due to unavailable stratagems.
Weapons and Stratagems:
- Fixed G-123 Thermite Grenade arming issue.
- Fixed rare crash with LAS-17 Double-Edge Sickle.
- Fixed CB-9 Exploding Crossbow magazine discard bug.
Social & Multiplayer Fixes:
- Fixed low-activity region lobby display and join issues.
- Fixed Quickplay always joining friends' games issue.
- Fixed disconnection issue in Gloom missions.
- Fixed emote interaction issues.
- Fixed friend list display issues.
- Fixed mute/kick issue in loadout.
- Fixed Steam profile name display issue.
Miscellaneous Fixes:
- Fixed memory leaks.
- Fixed reappearing old chat messages.
- Fixed Democracy Space Station progress bar appearance.
- Fixed language selection issue (English US).
- Fixed raise weapon emote projectile direction.
- Fixed Helldivers ground sliding issue.
Known Issues
Top Priority:
- Black box mission terminal clipping issue.
- Unpredictable stratagem ball bounces.
- DSS balancing and functionality adjustments.
- Pathfinding issues in Evacuate Colonists Illuminate missions.
- Dolby Atmos not working on PS5.
Medium Priority:
- Player getting stuck on Pelican-1 ramp.
- Incorrect cape display in Armory.
- Unintentional spacewalks with "This is Democracy" emote.
- AX/TX-13 ammo indicator issue.
- LAS-5 Scythe zoom issue.
- Charge-up weapon firing behavior issue.