Steam Cracks Down on Forced In-Game Ads and Abandoned Early Access Titles
Valve has solidified its stance against intrusive in-game advertising, creating a dedicated policy page outlining the ban on games requiring players to watch ads for gameplay or reward progression. This policy, while existing within Steamworks' terms for years, now enjoys prominent visibility, likely in response to the platform's explosive growth (SteamDB reports over 18,942 game releases in 2024 alone).

The policy explicitly prohibits games that force ad viewership. This practice, common in free-to-play mobile games, typically involves unskippable ads between levels or ad-based reward systems. To gain access to Steam, developers of such games must remove these elements or transition to a paid model (single purchase or subscription). Alternatively, a free-to-play model with optional microtransactions or DLC is acceptable, as exemplified by the successful port of Good Pizza, Great Pizza.

While disruptive ads are banned, Steam permits product placement and cross-promotions (with proper licensing), such as sponsor logos in racing games or branded items in skateboarding games. This approach prioritizes a high-quality, ad-free user experience.

In a related move, Steam now flags Early Access games neglected for over a year. Store pages for these titles display a message indicating the time since the last update and warning that developer information may be outdated. This addition complements existing user reviews, providing a clearer signal of abandoned projects. The community response has been largely positive, with many users praising the improved transparency and suggesting the removal of titles abandoned for extended periods (five years or more).

These updates reflect Steam's commitment to a curated experience, prioritizing player satisfaction and high-quality game offerings.
