The public test server for *Warhammer 40,000: Space Marine 2* is now live, offering an early glimpse at Update 7.0. Publisher Focus Entertainment and developer Saber Interactive have released preliminary patch notes, emphasizing that the final version may differ due to ongoing bug fixes. This PTS (PC only) update is packed with new content.
Update 7.0 introduces a thrilling new PvE mission, "Exfiltration," and a potent new secondary weapon: the Inferno Pistol, available to Vanguard, Sniper, and Heavy classes. Endgame PvE players will appreciate the addition of prestige ranks, and PvP players can now enjoy private lobbies. Customization options expand significantly with new colors (Volupus Pink and Thousand Sons Blue), Bulwark cloth and hand recoloring, and a 50% increase in PvP customization rewards. New Champion skins are also added: an Imperial Fists Champion for the Tactical class and a Space Wolves Champion for the Vanguard class.
A major gameplay change affects PvE weapon arsenals; all classes now have access to a wider selection of weapons. Notably, the Assault class can finally wield the Power Sword without modifications. The update also addresses a persistent issue on the Inferno Operation: players reaching the assembly area will now automatically teleport lagging teammates after a short delay, preventing griefing.
Following recent teases of Horde mode and a response to community concerns about live service elements, these updates reflect Saber Interactive's commitment to expanding *Space Marine 2*'s content.
Warhammer 40,000: Space Marine 2 Update 7.0 PTS Patch Notes:
New Features
New PvE Mission: Exfiltration
New Secondary Weapon (PvP & PvE): Inferno Pistol (Vanguard, Sniper, Heavy classes)
Prestige Ranks: Added to PvE
Private Lobbies: Added to PvP
Customization: New Colors (Volupus Pink, Thousand Sons Blue), Bulwark Cloth Recoloring, Hands Recoloring, 50% Increased Rewards in PvP
Balancing
Expanded Weapon Arsenal (PvE): All classes receive expanded weapon options. See below for details.
- Heavy: Heavy Bolt Rifle | Heavy Bolt Pistol
- Tactical: Combat Knife | Plasma Pistol | Heavy Bolt Pistol
- Assault: Power Sword | Plasma Pistol
- Bulwark: Heavy Bolt Pistol
- Sniper: Heavy Bolt Pistol | Instigator Bolt Carbine
- Vanguard: Heavy Bolt Pistol | Bolt Carbine
Heavy Bolt Rifle Rework (Artificer & Relic Versions): Magazine capacity and ammo reserve adjustments, scope added to Beta versions.
Fade HP/Health Restoration Cap: Added maximum caps for health restoration per action for Heavy Melta Gun, Melta Gun, and Heavy Plasma.
Weapon Perks Update
(Extensive changes to numerous weapon perks detailed below. Due to length, this section is omitted from this summary for brevity. The original detailed list is retained in the full patch notes.)
Operations
Obelisk: Added new voiceovers for clarity in the final sequence.
Inferno: Auto-teleport added for players lagging behind in the final stage.
Bug Fixes
(Extensive bug fixes detailed below. Due to length, this section is omitted from this summary for brevity. The original detailed list is retained in the full patch notes.)