Wizards of the Coast has recently issued a DMCA takedown notice for a fan-created mod called "Baldur's Village," which integrates characters from Baldur's Gate 3 into the popular farming simulation game, Stardew Valley. This mod, which was released earlier this month, had previously garnered public praise from Larian Studios CEO Sven Vincke, who lauded the effort and creativity behind it on Twitter.
However, the mod's existence was short-lived as Wizards of the Coast, the holder of the Dungeons & Dragons and Baldur's Gate intellectual properties, decided to take action against it. A spokesperson from Nexus Mods, the platform hosting the mod, expressed hope that the takedown was an oversight by Wizards of the Coast, who often employ external agencies to monitor and address IP violations. They suggested that the decision might be reversed, keeping their fingers crossed for the mod's return.
In response to the takedown, Sven Vincke took to Twitter once more, voicing his continued support for the mod while acknowledging the complexities of IP protection. He stated, "Free quality fan mods highlighting your characters in other game genres are proof your work resonates and a unique form of word of mouth. Imho they shouldn't be treated like commercial ventures that infringe on your property. Protecting your IP can be tricky but I do hope this gets settled. There are good ways of dealing with this."
This incident might be indicative of a broader strategy by Wizards of the Coast to protect the Baldur's Gate IP, especially in light of upcoming announcements about the franchise's future, as hinted at during the recent Game Developers Conference. It remains to be seen whether the takedown of the Stardew Valley mod was a deliberate move in this context or simply an error that will be corrected. Wizards of the Coast has been contacted for further comment on the situation.