Home News "Schedule I Update 0.3.4: New Pawn Shop, 'Fancy Stuff' Added"

"Schedule I Update 0.3.4: New Pawn Shop, 'Fancy Stuff' Added"

Author : Oliver May 15,2025

Schedule I developer Tyler has released the much-anticipated 0.3.4 update for all players following a brief testing period. The update, detailed in the Steam patch notes, introduces a slew of new features to the viral hit drug dealer simulator.

Launched to explosive success on Steam in early access on March 24, Schedule I's first major content update, v0.3.4, brings a functional pawn shop, a boutique store, wall decorations, and more to the game. In a post on Steam, Tyler apologized for the delay, stating, “I'm still ironing out the update/testing process.” He reassured players that larger monthly updates will commence next month, promising smoother and timely releases.

Looking ahead, Tyler is prioritizing the resolution of remaining bugs, focusing on:

  • Ensuring employees work consistently and without issues.
  • Preventing save game corruption and disappearance. Tyler has collaborated with Valve to enhance the save file format, making it more compatible with Steam Cloud saves and less susceptible to corruption.
  • Minimizing disconnections and loading issues in multiplayer.

Additionally, Tyler aims to improve optimization and secure Schedule I's Steam Deck verification as soon as possible, using it as a performance benchmark.

For those looking to delve deeper into the game, check out IGN's Schedule I guide. It covers the basics of mixing recipes, creating new blends to maximize profit, accessing console commands, and the quickest way to dive into multiplayer co-op to conquer Hyland Point with friends.

Play**Schedule I version 0.3.4 patch notes:** -----------------------------------------

Additions

  • Added Bleuballs Boutique interior and functionality.
  • Added Pawn Shop interior and functionality. Players can now sell almost anything (excluding product) to Mick at the pawn shop.
  • Added wooden sign.
  • Added metal sign.
  • Added wall-mounted shelf.
  • Added safe.
  • Added antique wall lamp.
  • Added modern wall lamp.
  • Added grandfather clock.
  • Added Ol' Man Jimmy's Whiskey. Currently decorative, but will become functional in a future update.
  • Added Château La Peepee.
  • Added Brut du Gloop.
  • Added silver watch.
  • Added gold watch.
  • Added silver chain.
  • Added gold chain.
  • Added gold bar.
  • Added 6 different paintings for collection.
  • Added toilet (pre-owned).
  • Added golden toilet.

Tweaks/Improvements

  • Improved the counteroffer product selection interface.
  • Enhanced phrasing for customer recommendation dialogue.
  • Increased jar stack size to 20.
  • Added extra null checks and validity checks.
  • Supplier meeting icons in the map app now display the supplier's name.
  • Removed the cooldown timer for requesting a meeting with a supplier.
  • Time skips (e.g., sleeping) now affect the supplier meeting countdown.

Bug fixes

  • Fixed delivery destination dropdown overflowing outside of phone screen.
  • Fixed player lists sometimes not clearing properly when exiting to menu.
  • Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
  • Fixed a bug where item slot filters could be bypassed by swapping items.
PlaySchedule I was the top-selling game on Steam upon its launch, surpassing big titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Its viral spread across social media, Twitch, and YouTube propelled it to fame. In the game, players start as small-time dealers in the gritty city of Hyland Point, working their way up to become drug kingpins by manufacturing and distributing various substances. Players can expand their empire through properties, businesses, and hiring employees.

Developed and published by TVGS, the Australian indie developer Tyler, Schedule I's explosive launch was described by Tyler as "amazing but pretty overwhelming." In a post on reddit, Tyler expressed his surprise at the response, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."

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