Home News Cyberpunk 2077: No Third-Person, Realistic Crowds Confirmed

Cyberpunk 2077: No Third-Person, Realistic Crowds Confirmed

Author : Brooklyn Mar 13,2025

CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed by several intriguing job postings. A key detail emerging from these postings? The sequel will remain a first-person experience, foregoing any third-person viewpoints. This might disappoint fans hoping for a change in perspective.

Cyberpunk 2077Image: steamcommunity.com

A Senior Gameplay Animator is sought to create detailed first-person animations, emphasizing weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests this perspective is not being considered.

A separate posting for an Encounter Designer highlights a revolutionary "most realistic crowd system ever seen in games." This system will dynamically react to player actions, creating immersive environments with natural NPC interactions. The role involves designing complex scenarios with multiple solutions, utilizing NPC behaviors, interactive objects, loot, and environmental storytelling.

Furthermore, job postings confirm that multiplayer functionality is under consideration for the sequel, albeit in its early stages.

Cyberpunk 2, codenamed Project Orion, is being developed using Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer at CD Projekt RED revealed their involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character seemingly inspired by Johnny Silverhand.

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