Techland's Dying Light 2 continues to evolve with the introduction of Tower Raid, a thrilling, roguelite-inspired game mode offering unpredictable gameplay and high-stakes survival challenges. Following extensive testing, this highly anticipated mode is now live, providing a completely fresh perspective on the infected world.
Instead of playing as Aiden Caldwell, players choose from four distinct warrior classes—Tank, Brawler, Ranger, or Specialist—each with unique abilities encouraging diverse playstyles and strategic teamwork. For a truly intense experience, players can even tackle the tower solo or with a reduced team size.
Tower Raid features three difficulty levels—Quick, Normal, and Elite—affecting the intensity and length of each run. The procedurally generated tower ensures every playthrough is unique, with shifting floor layouts and unpredictable enemy encounters demanding adaptability and strategic thinking.
A new progression system ensures that every failed attempt unlocks new abilities and weapons, steadily increasing the player's chances of success. Deep within the tower, players can encounter Sola, a mysterious merchant offering rare rewards such as the Office Day Outfit, Kuai Dagger, and Silenced Pistol to those who prove their skill.
While preparing for the launch of Dying Light: The Beast, Techland remains dedicated to enhancing Dying Light 2 throughout 2025. Future updates will include improved co-op mechanics, refined matchmaking, enhanced community map integration, additional Tower Raid characters, new melee and ranged weapons, a brand-new weapon class, prologue enhancements, and significant graphical and technical optimizations.