In the thrilling world of *Phasmophobia*, Cursed Possessions like Tarot Cards can be both a boon and a bane during your ghost-hunting adventures. If you're hesitant about how to harness their power, this guide will walk you through the intricacies of using Tarot Cards effectively.
How to Use Tarot Cards in Phasmophobia
Screenshot by The Escapist
Tarot Cards rank among the more daring Cursed Possessions in *Phasmophobia*, offering potent effects that can turn the tide of your investigation if luck is on your side. Should you stumble upon these mystical cards during your contract, it's wise to use them in a safe spot on the map, such as near a hiding place or the entrance. This precaution is crucial, as drawing a perilous card like Death could put you in immediate danger, but being near a safe zone increases your chances of escape.
Each Tarot Card boasts a unique ability that activates the moment it's drawn. However, there's always the possibility of drawing The Fool, which acts like a Joker and results in no effect. You can draw up to 10 cards from the deck without any impact on your sanity, and you might even draw duplicates, each triggering the same effect.
The deck contains 10 different cards, each with its own effect and draw chance:
Tarot Card | Effect | Draw Chance |
---|---|---|
The Tower | Doubles ghost activity for 20 seconds | 20% |
The Wheel of Fortune | The user gains 25% sanity if the card burns green; loses 25% sanity if the card burns red | 20% |
The Hermit | Forces the ghost back into its favorite room and traps it inside for 1 minute (cannot override hunts or events) | 10% |
The Sun | Fully restores the user’s sanity to 100% | 5% |
The Moon | Completely drains the user’s sanity to 0% | 5% |
The Fool | Mimics another card before turning into The Fool; burns away and no effects happen | 17% |
The Devil | Triggers a ghost event by the player nearest to the ghost, not necessarily the user | 10% |
Death | Triggers a Cursed Hunt (20 seconds longer than normal hunt); drawing any more cards during | 10% |
The High Priestess | Immediately revives a dead party member | 2% |
The Hanged Man | Immediately kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?
Screenshot by The Escapist
Cursed Possessions, often referred to as "Cursed Objects," are unique items in *Phasmophobia* that appear randomly on any contract map, influenced by difficulty settings or if you're tackling Challenge Mode. Unlike your standard loadout equipment, which helps you safely gather evidence of ghostly activity, Cursed Objects offer shortcuts to manipulate the ghost, albeit with significantly higher risks.
The safety of using these objects varies based on their abilities, and it's up to you and your team to weigh the risks and rewards. There's no penalty for avoiding them, nor is there a bonus for using them. Each contract features only one Cursed Possession, unless you tweak the settings in Custom mode, and each type has a fixed spawn location. For instance, the Voodoo Doll is always found in the Garage at 6 Tanglewood Drive.
The game includes seven different Cursed Objects:
- Haunted Mirror
- Voodoo Doll
- Music Box
- Tarot Cards
- Ouija Board
- Monkey Paw
- Summoning Circle
This guide has covered the essentials of using Tarot Cards in *Phasmophobia*. For more in-depth guides and the latest updates on the game, including how to unlock all achievements and trophies, be sure to check out The Escapist.