Reddit discussions surrounding Marvel Rivals, the purported "Overwatch killer," have highlighted significant gameplay issues. A highly-commented thread showcased flawed hit detection; Spider-Man, at a considerable distance, inexplicably hits Luna Snow, a glitch captured in-game. Further instances reveal hits registering despite visually missing their targets. While lag compensation is a suggested cause, the core problem appears to be inaccurate hitboxes.
Professional players have demonstrated consistent damage when aiming slightly right of the crosshair, yet consistently miss when aiming left, indicating a fundamental hitbox malfunction across multiple characters.
Despite these issues, Marvel Rivals launched successfully on Steam, boasting a peak concurrent player count exceeding 444,000 on its first day – a number comparable to Miami's population. Optimization concerns remain, with noticeable frame rate drops reported on cards like the Nvidia GeForce 3050. However, many players praise the game's enjoyable gameplay and fair monetization. A key positive is the non-expiring nature of battle passes, eliminating the pressure of constant playtime often associated with similar games. This feature may significantly influence player perception and enjoyment.