inZOI's Director Unveils Plans for Karma System and Ghostly Encounters
inZOI game director, Hyungjun Kim, recently revealed intriguing details about an upcoming Karma system that introduces a paranormal element to the game's realistic simulation. This system will determine the fate of deceased Zois, transforming them into ghosts based on their accumulated Karma points.
According to Kim, Zois who perish with sufficient Karma points will transition to the afterlife. However, those with insufficient points will linger as ghosts until they accrue enough to move on. The specific actions required to restore Karma points remain undisclosed for now.
Kim emphasized that ghost interactions will be carefully balanced to avoid overshadowing the core gameplay. In the Early Access version, interactions with ghost Zois will be limited to specific times and circumstances, primarily focused on unique conversations.
While inZOI prioritizes realism, Kim expressed interest in exploring more fantastical elements down the line, suggesting that the Karma system and ghostly encounters are a step in that direction. He believes these elements can enhance the game's overall experience.
A Glimpse into Karma Interactions
A sponsored video by content creator MadMorph offered a brief preview of the Karma system's mechanics. The video showcased "Karma Interactions," a feature allowing Zois to perform actions that either increase or decrease their Karma points. Examples shown included less-than-savory actions (like secretly farting on another Zoi), as well as positive actions like disposing of trash or liking a friend's post.
While the Early Access release (March 28, 2025 on Steam) will primarily focus on the living Zois, the Karma system's full impact will be felt in future updates.
The addition of this Karma system and the potential for ghostly interactions promises to add a unique and intriguing layer to inZOI's already compelling life simulation.