Intergalactic: The Heretic Prophet promises to deliver a level of player freedom that surpasses the studio's previous endeavors. Drawing inspiration from Elden Ring, the developers are keen on integrating similar open-world exploration mechanics into the game. According to journalist Ben Hanson, the action unfolds on a vast single planet, where players will unravel the secrets of a long-lost civilization and delve into a new religion central to the narrative. Although it's not yet clear how closely the game will adhere to traditional open-world concepts, it's apparent that the developers are steering away from the linear structures that defined their past projects.
In a bold move, The Heretic Prophet will be the first title from the studio where players navigate the game world solo, without the aid of companions or allies. As Neil Druckmann explains, the goal is to evoke a profound sense of solitude within an uncharted universe, while simultaneously exploring deep themes of faith and religion. The story takes place in an alternate future on the planet Sempiria, which has been isolated from the rest of the galaxy for over 600 years. It is on this enigmatic planet that bounty hunter Jordan Moon arrives, driven by her contractual obligations.
Druckmann also shares that the game's development has been influenced by iconic titles such as Half-Life 2 and Monkey Island. This suggests a shift towards a narrative style where players must actively piece together the story from scattered fragments, moving away from traditional guiding hints.
Intergalactic: The Heretic Prophet was unveiled at The Game Awards 2024, though a specific release date has yet to be announced. As anticipation builds, fans eagerly await further details on this groundbreaking addition to the studio's portfolio.