Glen Schofield, in a recent interview with DanAllenGaming, revealed his attempt to resurrect the Dead Space franchise with the original development team. However, EA rejected the proposal, citing the current industry landscape's complexities and shifting priorities.
While Schofield remained tight-lipped about the specifics of their Dead Space 4 concept, he expressed his team's readiness to revisit the project should EA reconsider. The ending of Dead Space 3 left many unanswered questions, particularly regarding Isaac Clarke's fate, providing ample opportunity for a compelling continuation. Following his departure from EA, Schofield spearheaded The Callisto Protocol, a spiritual successor to Dead Space. Although it didn't match Dead Space's commercial success, it potentially established a foundation for a future installment.
Dead Space centers on engineer Isaac Clarke, stranded aboard the derelict mining vessel, the Ishimura. The Ishimura's crew, originally tasked with mineral extraction, secretly undertook a mission that exposed them to a mysterious cosmic signal, transforming them into horrifying creatures. Isolated and alone in the vacuum of space, Isaac must escape the Ishimura while unraveling the terrifying events that transpired – a testament to the chilling adage: in space, no one can hear you scream.
The original Dead Space remains a revered masterpiece of sci-fi horror, drawing clear inspiration from cinematic classics like Ridley Scott's "Alien" and John Carpenter's "The Thing." We wholeheartedly endorse the first Dead Space game as an essential experience. While subsequent entries delivered engaging third-person action, they unfortunately compromised the series' signature horror elements.