Home Games Simulation Age of History Africa
Age of History Africa

Age of History Africa

4.4
Game Introduction

Age of History Africa is a global, turn-based strategy game where your objective is to conquer the African continent. With 436 distinct regions to control, you'll employ strategic maneuvers to capture territories, besiege enemy capitals, and develop your infrastructure to achieve ultimate dominance.

Engaging Gameplay

Age of History Africa's gameplay is both beginner-friendly and masterfully challenging. Sharpen your strategic thinking, diplomatic skills, and strive to become the ultimate conqueror. Featuring over 436 regions, 223 unique civilizations, and diverse game modes and campaigns, the game offers addictive gameplay enhanced by stylish minimalist graphics and realistic elements.

Age of History Africa

Game Mechanics

Before each round, players submit their orders, limited by their available Movement Points. Civilizations execute actions in a randomized turn order at the start of each round.

Map and Territories

Your capital is paramount. Losing it for three turns dissolves your civilization. Capturing an enemy capital grants control of all its provinces. Capitals provide a +15% defensive and offensive bonus and start with all buildings constructed.

Neutral provinces are transparent; colored provinces belong to other civilizations. The map is zoomable; double-tap to reset to the standard view. A top-right exclamation mark on the minimap indicates a non-standard zoom level.

Economy and Population Management

Use the Economy and Population buttons to view individual province values. The diplomacy button allows you to check ownership and engage in diplomatic actions.

Treasury Management

Income tax, based on your civilization's total population and economy, funds your treasury. Military upkeep, higher for naval units, deducts from your treasury.

Age of History Africa

Orders: Normal View

  • Move: Transfer units between your provinces or attack other civilizations.
  • Recruit: Hire units from a province (costs money and reduces population).
  • Build: Construct buildings in a province (incurs costs).
  • Disband: Remove units to reduce military upkeep.
  • Vassal: Establish a vassal state.
  • Annex: Reclaim a vassal state.

Orders: Diplomacy View

  • War: Declare war.
  • Peace: Propose a peace treaty.
  • Pact: Offer a non-aggression pact (five rounds, cancellable).
  • Alliance: Form a military alliance. Use the War order to inform allies of targets.
  • Kick: Terminate an alliance.
  • Support: Provide financial aid.

Building Types

  • Fort: Provides a defensive bonus.
  • Watchtower: Reveals enemy unit numbers in adjacent provinces.
  • Port: Allows naval unit movement. Naval units can return to land provinces regardless of port presence.

Age of History Africa

Screenshot
  • Age of History Africa Screenshot 0
  • Age of History Africa Screenshot 1
  • Age of History Africa Screenshot 2
Reviews Post Comments
Latest Articles
  • Doom: The Dark Ages Unveils New Gameplay Features

    ​In a captivating interview with EDGE magazine, the creative minds behind Doom: The Dark Ages—game director Hugo Martin and studio head Marty Stratton—unveiled exciting new facets of the game's gameplay. This installment promises to bring storytelling to the forefront, with the largest levels ever se

    by Lucy Apr 18,2025

  • Pokémon TCG Takes Center Stage in New Reality TV Show

    ​Get ready, Pokémon enthusiasts! The Pokémon Company International is shining a spotlight on its fans with an exciting new reality series. Dive in to discover more about the show and how you can tune in.Catch Pokémon: Trainer Tour TodayA Celebration of the Pokémon TCG and its CommunityAttention all P

    by Benjamin Apr 18,2025

Latest Games
In For A Penny

Casual  /  0.49  /  1420.00M

Download
Omnitrix Universe

Simulation  /  8.7  /  97.6 MB

Download
Ghosts Stories

Adventure  /  1.0  /  130.5 MB

Download